One of Aziza Chaouni Projects’ main objectives is to design for communities, and take their experiences into account through the design process. We often create tools to engage the community in deciding the fate of their built environment and to understand their objectives as stakeholders in the project. A variety of tools are used to educate the public or community stakeholders about the design strategies involved in order to build capacity as well. The ACP team is multilingual and multicultural, and we work in several languages, or with pictograms to allow those with difficulty reading to join the design process.
Interactive websites allow the public to view and vote on design schemes. ACP uses interactive websites to allow the public to voice their opinions, often employing pictograms to up or down-vote elements of the proposals. ACP often couples online tools with publicly accessible or mobile workshops to ensure that those without computer access are equally involved.
Aziza Chaouni Projects employs the use of digital apps widely within the office environment, and mainly within participatory workshops to reach a wider audience. These workshops allow for the wide participation of locals, particularly those who cannot miss a day of work to participate otherwise, or those with mobility issues, as well as children, youth, and lower income people who are often left out of typical workshops. Together with our digital consultant Nomadic Labs, ACP is developing an app that recognizes collage imagery in order to generate results on the community's spatial preferences.
Dessine Moi Une Ville Collage App
Aziza Chaouni Projects often uses short videos to communicate complex conceptual thinking and multilayered project strategies. These videos use a combination of text, visuals, and audio components to break down the logic of a project in an accessible manner. Concept videos are an effective way of engaging community stakeholders, as they can be easily shared and discussed through social media platforms.
Aziza Chaouni Projects develops culturally appropriate and engaging games for community stakeholders of all ages with an aim to understand their relationships to the ongoing project, and to give them agency through the design and building processes. Each game and workshop design is specific to the audience and cultural context, working to engage a variety of stakeholders in the process. For example, ACP’s games for youth and children target issues of specific concern to those groups and are often used to teach them about components of the project (for example, passive sustainable design strategies.)
Aziza Chaouni Projects has worked in many contexts with low or intermittent internet access and literacy. In order to ensure community consultations take all views into account, mobile exhibitions or workshops around the site or city are used. For example, in Nouméa old medical trolleys were used to allow the public to view and comment on ACP’s masterplan, and volunteers with ipads were deployed around the Moroccan city of Lâayoune to increase access to the digital collage tools.